Nov 30, 2006, 06:33 PM // 18:33
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#1
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Wilds Pathfinder
Join Date: Aug 2006
Location: Long Island, NY
Guild: Elite Knights [SWAT]
Profession: W/
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pvp warriors-just cant get it
ive been playing guild wars for 8 months now and i just cant master warrior. i run my warrior as either w/mo, w/r, w/e and occasionaly w/me. in pve, im able to dish out tons of damage to anything and still have near full health. pvp however is a different story. ive tried hundreds of builds for pvp warriors, and they just seem useless in pvp. its either set up as tons of damage, or tons of defense. either way thy just dont work for me. i get destroyed by most casters before i can even reach them and everything else just runs away or cripples me. i dont know, besides being meat-shields warriors are just way too easily countered.
anyone have a good general build they can give me?
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Nov 30, 2006, 06:41 PM // 18:41
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#2
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Jungle Guide
Join Date: Aug 2005
Location: Illinois, US
Guild: Heroes of Talia [HoT]
Profession: Mo/
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The thing about playing a warrior in PvP is, your build is only about 1/4 of the story. Yes, skills are important. But even more important is knowing how and when to use those skills, when to attack, when to spike, when to switch targets, when to Frenzy, when to cancel Frenzy, when to heal, who to build adrenaline on. It's also very important to know all the hexes and effects by their icons so you can make split second decisions. If you see Ineptitude on yourself, you have to quickly stop attacking. Same with Spoil Victor and other things like that. It's very important to pay attention to what is happening on the battlefield. Don't fix your eyes on your target's health bar; look around, search for targets of opportunity. Watch to see when enemies get ressed--it will be easier to kill them again with DP.
So, as you can see, a build is probably not what's giving you difficulty. I could give you the best build in the universe (if such a thing existed) and you would still lose if you haven't learned to do the things I just mentioned. My advice is to look for one of the tried-and-true builds on this forum and practice using it effectively in PvP. There are plenty of good builds to choose from, depending on what weapon you prefer and what type of offense you want to specialize in.
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Nov 30, 2006, 06:46 PM // 18:46
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#3
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Wilds Pathfinder
Join Date: Aug 2006
Location: Long Island, NY
Guild: Elite Knights [SWAT]
Profession: W/
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believe me, im an expert when it comes to knowing and avoiding conditions and hexes...i know all the icons and almost every skill in the game by heart..i also know the mechanics and small details of fighting....but once you get a crip shot ranger on you, your screwed....condition removal wont cut it. also if your facing a necro or mes, youll get 5 hexes on you in about 2 seconds and degen to death...air spikers with non-stop blinding flash, the list goes on--a pain in the ass lol
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Nov 30, 2006, 07:01 PM // 19:01
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#4
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Always Outnumbered
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If you're having trouble with Conditions and run a W/Mo I'd suggest Mending_Touch. As for Hexes, I have no idea. If you run a W/R, Melandru's Resilience is the skill for you. If you run a W/E maybe "I WIll Survive" can help you out.
Last edited by Earth; Nov 30, 2006 at 07:06 PM // 19:06..
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Nov 30, 2006, 07:05 PM // 19:05
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#5
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Jungle Guide
Join Date: Aug 2005
Location: Illinois, US
Guild: Heroes of Talia [HoT]
Profession: Mo/
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A warrior can't beat everyone by himself. If you're being camped by a cripshot or stacked with hexes, and your team isn't doing anything about it, you just lose. GG. If warriors could handle all these threats by themselves, no one would play anything else.
Mending Touch can be useful against a cripshot, however. It will remove both the poison and cripple every ~4 seconds, as long as he isn't clever enough to distract it.
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Nov 30, 2006, 07:06 PM // 19:06
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#6
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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Cripshot can be dodged. Also, don't "aggro". In RA...people will press C space.
Wait until some other idiot runs in and gets stacked.
Don't go for targets that will be tough: Rangers, boonprots etc.
If you are handling monks, build up all adrenaline, then spike.( depends on build )
It's the little things, but they add up.
Choosing the right target is 90% of the work. ( at least for me )
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Nov 30, 2006, 10:04 PM // 22:04
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#7
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Wilds Pathfinder
Join Date: Aug 2006
Location: Long Island, NY
Guild: Elite Knights [SWAT]
Profession: W/
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condition removal does nothing against crippling shot---it has a recharge time of 1
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Dec 01, 2006, 01:21 AM // 01:21
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#9
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Wilds Pathfinder
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Plague Touch.
Having a cripshot or mesmer sit on you means GG for anyone, it's not just warriors. A blindbot can render you mostly useless. A blackout every few seconds means you'll never be able to do anything but autoattack. You can't account for everything.
If cripshots are your main concern, bring a W/A telespike build.
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Dec 01, 2006, 02:14 AM // 02:14
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#10
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Banned
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Don't over extend.
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Dec 01, 2006, 04:41 AM // 04:41
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#11
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Desert Nomad
Join Date: Aug 2006
Guild: HoVa
Profession: W/N
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Quote:
Originally Posted by -.-
Don't over extend.
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Like he said. Your team is more than you. If you got necs/mes/rangers all focused on you as a warrior, right off, something is wrong. If you move to attack a caster, they'll slap a hex or so on you, but they have bigger fish to fry then you, unless you're alone. And if you keep in range of your monks, they'll take care of you. Bring sprint/rush if you can't catch them.
Oh, and if a ranger cripshots you and runs off, don't hobble off after him outside range of your monks. Thats what he wants.
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Dec 01, 2006, 04:49 AM // 04:49
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#12
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Quote:
ive been playing guild wars for 8 months now and i just cant master warrior. i run my warrior as either w/mo, w/r, w/e and occasionaly w/me. in pve, im able to dish out tons of damage to anything and still have near full health. pvp however is a different story. ive tried hundreds of builds for pvp warriors, and they just seem useless in pvp. its either set up as tons of damage, or tons of defense. either way thy just dont work for me. i get destroyed by most casters before i can even reach them and everything else just runs away or cripples me. i dont know, besides being meat-shields warriors are just way too easily countered.
anyone have a good general build they can give me?
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Warriors =/= meatshields. There should be a sticky in the Warrior forum just to remind people that.
Use W/A "You're All Alone!" Signet of Malice if you're having problems with conditions.
Honestly, sometimes people just out-build you. It's not your build is bad. Warriors are easily shut-down, and are easily un-shut-down (heh, didn't know what to put in there). But in RA, there isn't much support given.
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Dec 01, 2006, 09:50 AM // 09:50
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#13
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Lion's Arch Merchant
Join Date: Jun 2006
Location: Hong Kong
Guild: Romantically Lethal [RoLe]
Profession: R/Mo
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I haven't tested, but a useful warrior in GvGs don't tend to be overlly good in RA. YAA, seeing as it is built for 1v1 situations in a way, probably might fare decently in RA, so you can try what Lightning suggested. It removes about as often as Mending Touch, but I prefer it personally.
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Dec 01, 2006, 10:13 AM // 10:13
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#14
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Krytan Explorer
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Warriors = patience. You can dish out alot of damage with Warriors, the key is to be patient enough to pull it off. Always keep your adrenaline up, even if you have to attack the closest thing that isn't your intended target. As soon as an opening for your damage opens up, let it all go.
As far as conditions, the Paragon class has Remedy Signet which is very good at removing blind and cripple, etc.
As for a crip shot ranger, just keep focused on what you were planning to do in the first place. If he is targetting you alot, he is probably not targetting the rest of your team(unless you micros very well).
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Dec 01, 2006, 05:21 PM // 17:21
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#15
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Krytan Explorer
Join Date: Sep 2005
Location: Druery Lane
Profession: W/
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I have been playing warrior for 18 months now and to be honest I think warriors are being out classed and out buffed by everyone now.
The main advantage a warrior had was his armor but after the armor nerf your armor isnt going to help you much at all plus your low energy and regen makes it hard to keep up plague touch or the like sure you can go paragon secondary but its a waist for just the one skill thats easily out pressured with the amount of conditions going round.
I think its time warriors got a little love from anet.
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Dec 02, 2006, 06:44 AM // 06:44
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#16
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Quote:
Originally Posted by The Muffen Man
I have been playing warrior for 18 months now and to be honest I think warriors are being out classed and out buffed by everyone now.
The main advantage a warrior had was his armor but after the armor nerf your armor isnt going to help you much at all plus your low energy and regen makes it hard to keep up plague touch or the like sure you can go paragon secondary but its a waist for just the one skill thats easily out pressured with the amount of conditions going round.
I think its time warriors got a little love from anet.
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Gee, if everyone else could do as much damage as a Warrior, I'd agree.
But as it stands now...no.
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Dec 02, 2006, 11:00 AM // 11:00
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#17
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Krytan Explorer
Join Date: Sep 2005
Location: Druery Lane
Profession: W/
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Quote:
Originally Posted by LightningHell
Gee, if everyone else could do as much damage as a Warrior, I'd agree.
But as it stands now...no.
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What are you kidding me!
Lets have a look at the new melee classes 1st:
Sin Will make mince meat out of you in 2 secs if he targets you 1st before you had a chance to gain any adrenaline with -7 degen from bleeding + poison add deep wound some kd = gg warrior
Rao Thumper takes you hammer and shoves it where the sun dont shine
Dervish will either blind you cripple or deep wound you constantly whilst gaining health and energy good luck with that
The warriors primary attribute is now proven to be toatal and utter jank now
half the skills are poo or the good one need energy and cant be used to full effect, i mean here is a good example Boa sin take a craptastic skill and still manages to find it useful at 5 sec duration makes you wonder realy
Also frenzy is nigh impossible to use these days
Elems 2nd
SF elem will own you big time so will BS elem
All of the above will own you 1v1
last but not least 99.9% of gw players don do high end gvg or are in a high end ta guild.
Us poor buggers who must meek out a meager existence in ra or pug ta as warriors feel very much that the game in imbalanced as I stated befor all of the above plus dont forget mesmers and necros rits too will own a warrior if he doesnt have a good monk behind him.
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Dec 02, 2006, 11:04 AM // 11:04
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#18
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Krytan Explorer
Join Date: Nov 2006
Location: Ancestral/Grenz
Guild: [CneX]
Profession: W/
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Quote:
Originally Posted by The Muffen Man
I have been playing warrior for 18 months now and to be honest I think warriors are being out classed and out buffed by everyone now.
The main advantage a warrior had was his armor but after the armor nerf your armor isnt going to help you much at all plus your low energy and regen makes it hard to keep up plague touch or the like sure you can go paragon secondary but its a waist for just the one skill thats easily out pressured with the amount of conditions going round.
I think its time warriors got a little love from anet.
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Look in Obs. People are still using Warriors... For a reason. Dervish is the closest thing to replacing a warrior's role in GvG/PvP in general, but they have slightly different roles.
As far as the OP, RA is a pretty bad place to try to learn how to play warrior. In any given team build with a warrior in it (or any melee for that matter) there are skills in place to support that warrior and keep him clean of hexes/conditions so he can do his job. You don't get the benefit of any of that in RA.
Quote:
i get destroyed by most casters before i can even reach them and everything else just runs away or cripples me. i dont know, besides being meat-shields warriors are just way too easily countered.
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This pretty much implies you're exclusively playing RA. There's a reason most experienced players consider RA to be the lowest form of PvP. There's only so much you can learn there. Go to TA/HA, start playing in organized TEAMS. Find a good PvP guild or at least form a TA/HA friends list if you're interested in pursuing this.
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Dec 03, 2006, 08:03 PM // 20:03
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#19
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Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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Poor soul, I feel your pain OP... I used to be an RA junkie but I still fare well in it. Idea though is that as a warrior, you can do more damage than any other class in the game...
Degen and dps is shit... If you don't believe me, let me swing at you using Eviscerate {E}, Executioner's Strike, and Furious Chop [assuming you don't have an anti-melee buff/defense]
Poison bleeding? I fight assassins like that all the time. It's quite a joke really, just Plague Touched them back... whoopty do... No assassin can logically kill a smart warrior. Sins should be spiking softies. To a warrior, an assassin is a caster who wants to be big boss in melee... Of course, that'll never happen lol... [btw, I too play assassin and love it, but the warriors I fight will never meet me in close proximity unless they're the last ones standing]
Scythes? Yeah, I can see Dervishes being quite ferocious. [hell, I fought them in RA plenty and it freakin' kills when they end all their enchants then get chunks of hp and energy back, what to do?] Gaze of Contempt, Rend Enchantments ftw! Of course, you cast it on them B4 they get in melee range but bah*
Casters getting ya down? Didn't you bring an interrupt?
Erm, I suppose you're suffering from what I've run into... LOTs of incompetent teammates... It happens, sometimes it happens like 110% of the time...
But what you should learn to do is to just move along from the 'sore-loser' attitude. I've had it but was shown that it doesn't help. There is one more thing though...
A warrior was built to be eating more damage than any other class in this game. If you're willing to sacrifice your well being for the sake of everyone on your team, then you're a real warrior.
If dying cause of focus fire isn't your thing, you're not a warrior... Stop playing one...
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Dec 04, 2006, 04:08 AM // 04:08
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#20
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Quote:
Originally Posted by The Muffen Man
What are you kidding me!
Lets have a look at the new melee classes 1st:
Sin Will make mince meat out of you in 2 secs if he targets you 1st before you had a chance to gain any adrenaline with -7 degen from bleeding + poison add deep wound some kd = gg warrior
Rao Thumper takes you hammer and shoves it where the sun dont shine
Dervish will either blind you cripple or deep wound you constantly whilst gaining health and energy good luck with that
The warriors primary attribute is now proven to be toatal and utter jank now
half the skills are poo or the good one need energy and cant be used to full effect, i mean here is a good example Boa sin take a craptastic skill and still manages to find it useful at 5 sec duration makes you wonder realy
Also frenzy is nigh impossible to use these days
Elems 2nd
SF elem will own you big time so will BS elem
All of the above will own you 1v1
last but not least 99.9% of gw players don do high end gvg or are in a high end ta guild.
Us poor buggers who must meek out a meager existence in ra or pug ta as warriors feel very much that the game in imbalanced as I stated befor all of the above plus dont forget mesmers and necros rits too will own a warrior if he doesnt have a good monk behind him.
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Since when was GW a 1v1 game?
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